Dx 12 makes editor crash

Hello,

I am working in a project and I am havibg problems with the direct 12 mode. If I start with dx 11 the project will open and I am able to work on it, but in dx 12 it crashes just after opening editor.
On the Log file appears this:

[2019.07.17-21.04.09:410] 0]LogD3D12RHI: Creating RTPSO with 30 shaders (0 cached, 30 new) took 149.78 ms. Compile time 135.15 ms, link time 14.56 ms.
[2019.07.17-21.04.09:435] 0]LogD3D12RHI: Display: Root signature created where the root parameters take up 13 DWORDS. Using more than 12 DWORDs can negatively impact performance depending on the hardware and root parameter usage.
[2019.07.17-21.04.09:479] 0]LogD3D12RHI: Display: Root signature created where the root parameters take up 15 DWORDS. Using more than 12 DWORDs can negatively impact performance depending on the hardware and root parameter usage.
[2019.07.17-21.04.09:654] 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0002 seconds. Added 0 classes and 0 folders.
[2019.07.17-21.04.09:654] 0]LogLoad: (Engine Initialization) Total time: 13.72 seconds
[2019.07.17-21.04.09:654] 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2019.07.17-21.04.09:702] 0]LogAssetRegistry: Asset discovery search completed in 8.9193 seconds
[2019.07.17-21.04.09:704] 0]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2019.07.17-21.04.09:704] 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000045 seconds (updated 0 objects)
[2019.07.17-21.04.09:705] 0]LogContentStreaming: Texture pool size now 3000 MB
[2019.07.17-21.04.09:723] 0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2019.07.17-21.04.09:798] 3]LogD3D12RHI: Display: Root signature created where the root parameters take up 13 DWORDS. Using more than 12 DWORDs can negatively impact performance depending on the hardware and root parameter usage.
[2019.07.17-21.04.12:368] 84]LogThreadingWindows: Error: Runnable thread RHIThread crashed.
[2019.07.17-21.04.12:368] 84]LogWindows: Error: === Critical error: ===
[2019.07.17-21.04.12:368] 84]LogWindows: Error:
[2019.07.17-21.04.12:368] 84]LogWindows: Error: Fatal error!
[2019.07.17-21.04.12:369] 84]LogWindows: Error:
[2019.07.17-21.04.12:369] 84]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000
[2019.07.17-21.04.12:369] 84]LogWindows: Error:
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff9316903ea NahimicOSD.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff908fbfe1e UE4Editor-D3D12RHI.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff908fbfa8a UE4Editor-D3D12RHI.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff908fc2963 UE4Editor-D3D12RHI.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff945bee8e0 UE4Editor-RHI.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff945be1519 UE4Editor-RHI.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff945befe50 UE4Editor-RHI.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff928b522d8 UE4Editor-Core.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff928b52563 UE4Editor-Core.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff945d4c111 UE4Editor-RenderCore.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff928f44b3f UE4Editor-Core.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff928f408a7 UE4Editor-Core.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff96d1c7974 KERNEL32.DLL!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error: [Callstack] 0x00007ff96f2ba271 ntdll.dll!UnknownFunction ]
[2019.07.17-21.04.12:369] 84]LogWindows: Error:
[2019.07.17-21.04.12:369] 84]LogWindows: Error: Crash in runnable thread RHIThread
[2019.07.17-21.04.12:378] 84]LogExit: Executing StaticShutdownAfterError
[2019.07.17-21.04.12:378] 84]LogWindows: FPlatformMisc::RequestExit(1)
[2019.07.17-21.04.12:383] 84]Log file closed, 07/17/19 23:04:12

I have no idea about coding or what this things mean, anyone could help me?
Thank you very much

can people see my post, or is still in moderation???