Dupplicate actor and updating files source control issue


I encounter an issue on the unreal engine 4.23.1, each time I dupplicate an actor in unreal, source control check for update files during 2 or 3 second.

It makes the editor completely unusable in order to create level, and I need to keep source control activated.

Then if I didn’t check out the level, unreal ask me this : This actor will be placed in a level that is in source control but not currently checked out. Continue?

Even if I answer Ok and checkout the level, Unreal still continue to check for files update each time I dupplicate object. It’s really annoying.
This issue appeared in 4.23
It was ok on 4.22, and all the previous version, first time I encounter this problem.

Is there a solution ? an option to disable ?

thanks for your time.


We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.