Duplicating Strangeness

Hey

Ive got a Bridge megascan asset into ue5. I cant see it when im play testing unless I duplicate it first. Then when I hit play, I can only see the duplicated one and the original only appears in when editing

Any suggestions?

Thanks

You’d have to give us little more details, like placed actor details panel screenshot. Check “Hidden in game” tick box, should not be ticked.

So i drag in an asset from the content browser and I can see it. when I press play, I cant see it.

Then if I duplicate that mesh, and then press play, I can see the duplicated one but still not the original.

I havent tick anything, changed anything, just a simple drag asset into scene.

Hope that makes sense?

Thanks