DOes anyone know if its possible to duplicate an instanced mesh multiple times along a transform. For example I have some street lamps, I want to duplicate it 40 times along the X axis, or perhaps have candles on a chandelier that I want to rotate around a pivot to create 10 instances.
Thanks for the reply Tim, I was kind of hopeful you`d say sure its ctrl+alt+d and it would bring up a window to duplicate object by xx amount in either the x,y,z with a spacing of xx like in maya for example.
But instead its something like this below , lol. I hope they add these features to unreal soon. Its a great package but does lack alot of the basics.