Duplicating editable is copying values when changed

Summary

I’m duplicating an editable in an array. When I change a value in the new item it is changing it with the old item too.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Make an array of a concrete class. duplicate an item. change a value in the new item.

Expected Result

The new item should have separate values to the one it was duplicated from.

Observed Result

The values are being copied when changiing.

Platform(s)

Windows 11.

Video