Datasmith, Revit and CAD imports often land thousands of geometrically identical StaticMesh assets. Consolidate Assets merges them, but two at a time, which works for four duplicates and not for ten thousand.
Duplicate Mesh Consolidator is an editor only UE 5.8 plugin that finds the groups of interchangeable meshes, proves each group, and writes an HTML diff before anything changes. The first run is a dry run that deletes nothing and writes the report plus a plan. A second run applies exactly that plan instead of scanning again, so what you reviewed is what gets merged.
It runs as a commandlet, so it fits a CI step, and nothing ships in your build.

The code was written with AI. $14.99 on itch.