Is there any way to setup Duplicate (CTRL+W) in editor to don’t translate on both axes or don’t translate at all duplicated actor? Is really annoying how is it by default. Eventually original/duplicated actor can be shaded different until you move it once to warn you in a way that there is double actor overlapping. Or maybe translate only on the mouse over axe when duplicate.
If i’ve understed your question… Have you tried to move the actor’s gizmo while pressing LEFT ALT key?
Excellent, that’s it! Problem solved!