Dungeon Run: Rise of The Goblins - Open for ideas always!

Hi everyone. This is my second game that I’ve been working on with Unreal 4. I’ve put around 2-3 months for this project and some money for the assets. I wanted to share this pleasure with you guys/girls!

EDIT: I’ve released an early testing build for this game on itch.io! I would love some feedback. I really put a lot of time and effort in this small project, by myself. More details here:
Dungeon Run: Rise of the Goblins by ISIK Dev

Levels showcase (not all):














Dungeon Run: ROtG is a third-person singleplayer RPG/dungeon crawler game where you play as a goblin and navigate through dangerous procedurally generated dungeons - killing creatures, looting chests, dodging traps, fighting bosses. You can choose to be one the three classes - Warrior/Warlock/Gladiator. Every class has one special ability and it’s character stats. More screenshots behind the screens:







Testing level sneak peek/melee combat:

Gameplay screenshots:










Of course there is a lot more, but I believe this is enough for a sneak peek! I hope you like what you see and I’m excited to hear some feedback/ideas on what I can do/improve this project. Appreciate it, thanks for checking out!

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