Dungeon Architect

Version 1.5.0 is available. It’s available for Win64. Mac coming soon (facing issues with Xcode after an upgrade)

Change Log (1.5.0)
Version

  • Major improvements in the stair connection system. It has been re-written to be more robust
  • Added selector affinity override flag, so that the selector logic can optionally respect the affinity variable
  • Improved the Graph node transform property editor for multiple selections. Moved the node offset to a separate category in the details view for better usability
  • Fixed a crash issue when some actors (e.g. characters) were spawned in map using the actor node
  • The theme file can now be referenced from blueprints. This lets you switch themes on a level during runtime with blueprints. New demo added showcasing this
  • Fixed various bugs with doors, platform volumes and stairs

This build has no breaking changes.

I haven’t included the other builders (Isaac builder, indoor etc) as it requires some breaking changes and will be part of the next version.