Dungeon Architect

Hey

When you get a minute, could you explain how we can use the new markers to generate our props so that they don’t collide with other props and meshes (including the room/corridor walls)?

Also, I mentioned in a previous post that my Blueprint decals spawn okay but do not display (it seems the inherited components for the box projection etc do not come in when generated via Dungeon Architect)

Look forward to spending some time this weekend iterating on my themes!

Thanks
Daz