work on the video. Very useful for this amazing tool!
Is there any way to stop the objects that are now scattered around randomly from colliding with walls etc? Something like a check at build/run-time which checks for valid positions of objects so they are not colliding with other static meshes, and if so move them again and again until they are clear?
Also, on the videos disable your editor sound as that noise when you quit from game mode to editor is so loud and sometimes your voice is quite low so I turn the volume up…and then BANG! Blow my speakers !
Thx so much
Daz