Dungeon Architect

I’m always excited when there are cool updates to SnapMapBuilder, but any time I try to do anything for real the builder seems to always fail. I even built some extremely simple rooms using the protomeshes, and start with the simplest dungeon flow rule that goes like: Spawn → Room and it’ll spawn 2 rooms. I’ve made sure my Module DB is updated, played with the Collision Test Contraction, even if i try it to just do one more room beyond this, it breaks. Sometimes I’ll feel I’m off to a good start and a whole dungeon flow will build but then it all will just stop working and I can’t figure it out. I’m using 2.14.2 on engine version 4.22.3 - this has been a problem for me since the early days of snapmap however and I don’t feel like I’m doing anything inherently wrong or missing any steps… can someone please help?!