Dungeon Architect

Hey,

Trying to compile my project in 4.20 (using vs2017) gives me the following error:


2>F:/UE4_Install/UE_4.20/Engine/Plugins/Marketplace/DungeonArchitect/Source/DungeonArchitectRuntime/Public/Builders/SnapMap/Connection/SnapMapConnectionActor.h(22) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.

Edit: looked at the code, my guess is you need to add a category to this line:


    UPROPERTY(BlueprintReadOnly, Transient)
    AActor* SpawnedInstance;


I tried this and it worked:


 UPROPERTY(BlueprintReadOnly, Transient, Category = DATest)
    AActor* SpawnedInstance;

Regards