Dungeon Architect

:open_mouth: Throw me a Line once you`ve explored this more <3 Would love to hear about it games already ready to be published on steam, but having some issues with rendering longer corridors and such, so i figured this would be the best course of action, and I already tried the Level Streaming bit, in UE4, I had a dungeon with 100,000 rooms, and broke it into 2000 levels i think, and slowly streamed them in, but levels would be half made, lose corridors etc etc