Multi-Story building created using Dungeon Architect
Heres an example of how a multi-story building can be created using Dungeon Architect. Each floor is a separate dungeon and the building actor has configurable number of floors.
Theres also a Door marker which places a door and instructs dungeon architect to place a room behind the door, which would then connect this room to the rest of the floor’s dungeon
This example also shows how you could use a negation volume to constraint the dungeon creation to a certain bounds (i.e. bounds of the building walls). The building glass walls is another dungeon actor with a single platform volume to draw the glass walls
The building can be resized with width/length and can be moved around, including elevation.
Next is to connect the floors together using a lift (which should be easy). I’ll post it in the next update
I’m taking an off for the next 4 days