Okay thanks for clearing that up. I have tried the platform volumes to work around this and have had some issues maybe you have some suggestions.
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My goal is to have full control (nothing procedural) creating rooms and platforms. The best way to do this from what I understand is through the paint tool and platform volumes, correct? On the platform volumes I’m using “room” as the cell type (I’ve experimented with the others this seems to work best). Corridors are being generated automatically between the platform volumes, how can I keep this from happening so that I can maintain full control?
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When I do paint a corridor up to a platform volume it does not create a door, am I doing something wrong?
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I’m also trying to find a way to have a path cross underneath another one, do you have any example of this I could reference?