@Laurentius I’ve tested with AI samples and they work properly. I’ll check again
Edit: Rebuild Navigation node manually invokes the rebuild from C++ as UE4 doesn’t seem to rebuild it after the volume is changed at runtime
@Laurentius I’ve tested with AI samples and they work properly. I’ll check again
Edit: Rebuild Navigation node manually invokes the rebuild from C++ as UE4 doesn’t seem to rebuild it after the volume is changed at runtime