Since my last problem with the GridBuilderDungeon seems to be harder or impossible to fix for now (see my last post and no answer
) I tried to use the SnapBuilder approach as this looks like to have more control over the rooms appearance.
To get the best of both worlds I made 2 simple rooms and 1 corridor in levels using the GridBuilder and added a MarkerReplaceVolume where I needed a door.
I then added SnapDoors (blueprint doors) where I need them in the correct orientation. The “Allowed module types” are set to “corridor” on all SnapDoors.
Nothing too fancy.
I then made a “main” level where I use a SnapBuilderDungeon with the following settings:
Problem is that only one room will be generated.
I saw in the users guild that there is a setting of “Modules” with default of zero (?) which is missing in my details panel (see screenshot). Maybe thats the problem?
Is this not needed ony more? Other settings are missing or changed as well …
I witnessed many crashes of the editor and some save anomalies concerning room levels that I saved before while using the snapbuilder in the main level.
How can I solve this?
PS: I’m using DA 2.2 version from your website.
