Hi all, trying to use the DumpShaderStats command.
Output seems to allways show
Type | Instances | Average instructions | Size | AvgSizePerInstance | Pipelines | Shared Pipelines |
---|---|---|---|---|---|---|
Total | 0 | 0 | 0 | 0 | 0 | -0 |
Average | 0 | 0 | 0 | 0 | -0 | -0 |
When I did a little debugging seems like
Type->GetNumShaders() always returns 0 ?
Could be that its itterating over the wrong list of shadertypes however.
Many thanks to anyone who knows how to get this command to work in newer version of ue4/5