Slider caps out at 3.2 speed. Yes i can still use the scalar but this isn’t how it usually works.
Can anyone tell me how to get it back into an Int multiplier? and maybe tell me how i did this in the first place so my dumb ■■■ doesn’t do it again.
Thanks.
You want to move the slider, not the CameraSpeedScalar. You want the CameraSpeed to be 1 for it to be normal.
To change the camera speed, just hold right click in the viewport as you need to do before moving around, and use the scroll wheel.
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You can use the method described, to increase the max, while it’s on max.
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Just re-read your answer, Sorry, I totally misunderstood first time, That fixed the issue. I must have been having a slow brain day.
thank you.
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