Dualstate Games - DTS

Introducing the Duplication Tool Set (DTS) Plugin – your all-in-one geometry powerhouse for Unreal Engine. Effortlessly generate static or dynamic structures and explore endless creative possibilities with 8 versatile base tools.

DTS allows you to quickly generate, customize, and manage static or dynamic structures and their presets using an intuitive in-editor Widget Panel. Whether you’re prototyping levels, creating procedural layouts, or experimenting with geometric designs, DTS streamlines the workflow.

With a single click, you can spawn geometric structures of Static Meshes or any Actor type, merge them into Instanced Static Mesh Actors for performance or keep structures fully dynamic and controllable in-game.

Designed for level designers, technical artists, and game developers, DTS turns complex geometric structure creation into a fast, visual, and flexible process.

Included Base Tools and Configurations :

  • 3D Array: Filled, Hollow, Edges Only, Staircase, Pyramid, Even-Odd, Sliced

  • Fibonacci Lattice: Rectangle, Disc, Sphere, Cylinder, Cone

  • Helix: Single, Double, Multiple

  • Polygons: Concentric, Triangular, Pentagonal, Hexagonal, and more

  • Sphere: Concentric Spheres, Hemispheres, Circles, Semicircles

  • Spiral: Single, Double, Multiple

  • Spline: Continuous or Discrete formations

  • Torus: Ring based toroidal structures

And much more — Unleash your imagination.

Trailer of the DTS Plugin

Documentation with short, focused explanations

Explore a Demo Level built using DTS

Learn DTS through a video of creating the Demo