Dualsense functionalities in UE5

I’m developing my game, and I want to make it work with the PS5 controller features (adaptive trigger, haptic feedback and touchpad), is there any article or material around about this?

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Hey there @ILuvReklax! Welcome back to the community! So Dualsense controllers (and well Dualshock controllers) don’t really have a native way to be handled in windows, most people use emulators or wrappers like DS4windows to get their input. Technically the Raw Input plugin in UE can detect the controllers themselves, but because the inputs come in jumbled, it isn’t useful.

To fully utilize DS4/5 controllers functions, you’d need to apply to be a playstation partner to have access to their licensed functionality in UE and then you can use the Playstation plugin.

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thx man