Dual Micro smgs not working on guards even tho its a guard weapons

Ever since the dual micro smgs all raritys where labeled as guard weapons u can drop them on the guard spawner and the device will take the item (shown in picture below) and u would think the guard would use the dual micro smgs. wrong

if u give any guard any rarity of the dual micro smgs they will hold a pickaxe despite the weapon still being in there inventory they will never use the item or hold it but once elimanted they will drop it.

it would be really nice to get this fixed as well as adding some more weapons and melee items to work for guards that would be nice too, i would greatly appreciate it if this gets fixed.

On the topic of AI/Bosses/Henchmen, I think epic should really consider adding some of the more complex bosses to creative/ufen with their mechanics and special abilities. I understand that programming for bosses like Raz and Herald are more complicated, so here is a list of bosses I think could easily be added:

-Foundation: His only special ability is switching every few seconds between his mk and his rock, the rock which delt 90 dmg to his opponents.

-Ice King: He would only have to use his gauntlets, which are already in creative. He would just need to be able use the second ability of the gauntlet to blast a giant snow blizzard at his opponents like boss Doombot did. This is something uefn and 1.0 do not offer. Along with this, modifying his damage to do 25 dmg per gauntlet hit and 60 dmg when using the second ability of the snowball blast.

-Willow/Krampus/Billy the Puppet:

All these bosses are just melee bosses who need pickaxes. Unfortunately, creative and ufen does not offer smooth bosses who will consistently chase you with pickaxes. Sometimes they will just stop in their tracks.

-Cube Assassin:

Only special ability was to form a shield Infront of herself which absorbed damage.

-Gunnar: preformed a dash attack doing 36 damage towards his opponents as well as doing 100 dmg with grenades, which only do 40 damage now. He also had the stinger smg.

-Inquisitor: Swapped between his firefly jars, pumpkin launcher, and smg. Unfortunately, firefly jars cannot be given to guards, and we cannot get them to swap between multiple items the way that the bosses were originally programmed.

These are just a few bosses. I understand nothing will probably occur of this, but I think it would be really cool to experiment with the old bosses from back in the day to create new experiences in uefn maps.