Dual Camera FPS Controller for Seperate FOV

Hello, I am trying to make an FPS controller that has a similar feel to the game The Finals. I was wondering if it is possible to make an FPS controller with two camera components in Unreal. One camera would only render the gun and arms and the other renders the rest of the environment. I was hoping to do it all in blueprints but I don’t know if that is possible. Any help is appreciated.