Hi i am working on a project where i need to draw multiple lines with custom thickness, i tried overrideing OnPaint and adding a Draw Line function there with 2variables, but it has no line thickness pin ?_?. And is there a simple way to make multiple lines, maybe add multiple functions?
Then i tried another Draw line function in the event graph but i couldn’t figure out what should go to the target pin(canvas reference)

At least this one has thickness and i would prefer drawing them from event graph. Now i am just really confused. I couldn’t find any useful information about drawing lines in unreal engine.