I also noticed a very long time UE5 needs, when dropping multiple assets to your level.
Anyone else experiencing that issue?
For UE 4.xx to comfortably work on huge levels 32GB of ram was required. I guess for nanite and UE5 it would be around 64GB or even more (and fast m.2 SSD just for unreal)
So working comfortably with UE5 on any loptop now is marketing lie. Yes you can do small levels/projects on laptops or older desktops, but to make anything bigger you need quite a beast of DESKTOP PC.