Dropdown in Blueprint with DataTable values


Is it possible to create a blueprint function that has a dropdown with row names (ideally with specific column)?

I have done a workaround by using built-in function GetDataTableRow, and then I use my custom function SetTeamName. Actually what I want to achieve is a hybrid of these two functions.


I am new to UE4 and C++. I’ve worked a lot with Unity3D.