drop object in fixed position

Hi guys,

I created a scenario where the player picks up an object, takes it to a special place and drops it there.

When mentioned player drops object in this special place it should be dropped in a fixed position (and rendered immovable aferwards). What is the simplest way to do this?

Trigger box and align the object’s axes with the world axes maybe?

Thanks in advance…

Yes Triggger boxes, maybe some action event from player.

Then use interpto for location and rotation to smoothly transfer from player held state to fixed one.

Thanks. I will try and see how it works.

Toggle the “movable” property to “static”.