What could be causing a drop in framerate in Unreal Engine when opening multiple maps containing Bink videos, and is there a known fix or workaround to prevent this issue?
The first time I open a Map containing multiple Bink videos, the framerate is 120 FPS without any issue. Then if I open other maps containing Binks and return to the first map, the framerate drops below 30 FPS.
It appears that Unreal Engine struggles with managing video memory, as all videos may remain loaded even if previous maps are no longer open.