Drop Games is hiring a Gameplay Engineer (REMOTE)

Description:
We’re Drop Games, Inc. a newly founded angel-backed gaming startup, and we’re growing our team! We’re hard at work on a cross-platform fighting game built on top of UE4 and AWS. The project is close to the Alpha stage, and we’re looking for a talented engineer to help us ship the product.

The company is based in NYC, but the team is entirely remote.

Talent Required:

Software Engineer - UE4 (Gameplay Programmer)

Responsibilities

  • Take charge and develop game features/updates from start to finish
  • Utilize an internal and external feedback loop while developing core features of our products
  • Work on a completely remote team
  • Create measurable success, be self-directed, and manage your own workload

Basic Qualifications

  • Excellent analytic, trouble-shooting, communication skillsets
  • Deep understanding of Computer Science/Information Technology concepts
  • Extensive programming knowledge of C++
  • Extensive experience using Unreal Engine 4 and Blueprint
  • Excellent optimization, profiling, and debugging skills
  • Experience developing a large codebase using version control systems like git

Preferred Qualifications

  • Experience working with high-volume distributed systems
  • Experience with AWS Gamelift
  • Experience with AWS Lambda and Serverless technologies

What We Offer:

  • Competitive salary
  • High equity stakes in an early-stage startup
  • Company-paid annual retreats
  • Ability to work anywhere anytime.
  • No bosses (Flat management structure)

If interested:
apply at https://www.drop.software
or e-mail: [EMAIL=“beardymcfancypants@welovehedges.com”]jobs@drop.software