Drifting?

I have done this tutorial on a hover vehicle. [Unreal Engine 4.7+] Hover Vehicle Blueprint Tutorial - YouTube

I am trying to use it to make a normal kart type vehicle with wheels. Does anyone have any idea how I would make this drift? Trying to make it drift around corners and stuff when I hit a button but haven’t had any luck so far. Any help would be greatly appreciated.

Thanks

not sure how the hover vehicle work. but drifting could be handled visually. while the actor still drives normal around the corner (or with changed behavior) you would only change the vehicle meshs local rotation.
so on button click you would have to determine whether its a right or left curve and then change the meshs local rotation for a given time until you want to stop the drift. also you could add some damping etc so your turning behavior changes