《Drifting : Weight of Feathers》 Releasing Tomorrow (Dec. 15th, 2021 PST)!

Thank you for your interest and willingness to offer your skills to support the project! =)

I’m afraid the project is nearing the end of its development cycle, most of the critical mechanism has already been implemented, there really isn’t much programmer work left.

《Drifting : Weight of Feathers》 was developed using a hybrid of blueprint and C++, all the mechanisms were first implemented with blueprint then gradually ported

(by re-writing the functions that are called every tick) to C++.

Please feel free to visit this thread anytime and share your thoughts on the weekly update content, I enjoy getting to know other UE4 developers and make friendly chat! (゚∀゚人)

Have a productive weekday!