Does anyone know how I could do a drift mechanic with blueprints like in sonic unleashed? and tried in many ways but I can’t get it I would very much appreciate any help
Can you provide a link to a video where it can be seen?
sorry about that - YouTube
I bet you can do that just by setting Ground Friction in your Character’s Movement Component to a much lower value, like .1, for instance. Maybe play with Braking Deceleration a bit, too.
This is how I try to do it - YouTube
“This video is private.”
Well the truth is I don’t have much experience in a unreal but I’ll try thanks