I’m an Unreal Engine noob so I’m sorry if I use the wrong terminology.
I’ve been trying to import a skelemesh into an Unreal project, but whenever I try the model’s dress and shoes are slightly offset from the model? Either that or I think the model’s pose slightly alters when I import it into Unreal. The dress and shoes are weighted to the model’s joints.
How do I go about fixing this?
Thank you! (Sorry if this is the wrong sub forum)