A game-ready tortoise with a shell that behaves like a shell.
• Photoscanned mesh: 5,147 vertices / 10,111 triangles, single material
• 4K base color texture, packed in the .blend and delivered with the FBX
• 13-bone armature (12 deform bones): root, trunk, neck_01, neck_02, head, front/rear upper+lower L/R
• Rigid carapace: carapace + plastron weighted 100% to a single trunk bone (verified: zero vertices influenced by limb bones, the shell never bends)
• All four feet planted on the ground at the start of the cycle (0.5-0.9 mm)
• Walk cycle: 48 frames @ 24 fps, 4-phase gait, in-place, no foot sliding
• Idle: 96 frames of head / neck motion
• Path-follow variant: the turtle walks along a drawn path, heading follows the tangent, feet still planted
Includes: FBX + textures, 5 gallery renders (1920x1080, Cycles, incl. wireframe), 2 videos (1920x1080, 24 fps).