Static Hour – VHS System is a drop-in TV, VCR and VHS tape system for horror games in Unreal Engine 5.8. Place a TV and a VCR, scatter tapes around your level, and your players can pick them up, choose one from a tape menu, insert it, and watch it play on an in-game CRT, complete with animations, sounds, static and glitches.
FEATURES
* TV and VCR actors: drag in, link, done
* Pick up, insert, eject and manage VHS tapes
* Real video playback on the TV (Media Player)
* Screen states: Standby, Please Wait, Ready, Static, Video
* Animated tape insert/eject with flap and motor sounds
* Tape inventory menu
* Per-tape video, label, icon and mesh (Data Assets)
* Works with first-person and third-person cameras
* Automatic keyboard / gamepad detection with matching button prompts
* Custom Input Mapping Context support
* Blueprint events for power, tape inserted, playback started/finished and more
* Written in C++, fully exposed to Blueprint
* Includes a demo map, 3 sample tapes and full documentation
TECHNICAL DETAILS
* Engine: Unreal Engine 5.8
* Platform: Windows (Win64)
* Code modules: 1 (StaticHour, Runtime)
* Network replicated: No (single-player)
* Example map: L_StaticHour_Demo
* Input: Enhanced Input, keyboard, mouse and gamepad
LINKS
* Trailer: https://www.youtube.com/watch?v=lTX0M-6fbmM
* Documentation: https://drive.google.com/file/d/14pN9RVXlPd7ST6zafzLUEwYYuywZy5hD/view?usp=sharing
* Support: dreamscapestudios89@gmail.com
All models, textures, sounds, music and videos are original and made for Static Hour by Dreamscape Studios.