My second audio-visual experiment rendered real time in UE4. Again, it was a map that I designed for Voidrunner, our first game in RealityArts. I made it in 2017 but revised it recently for this flyby. I wanted to combine gothic and Ottoman architecture in a psychedelic environment. Music also composed & performed by me. 4K stills available at Artstation page. Hope you like it.
@Oleksii; well maybe but looks cool:D you are right though, I should have put more elements like dust particles or so to add more windy feeling. Thanks for the feedback! Will be more careful in future works.
Yes, the flags and wind…In my opinion this is very well made and immersive, as Steve pointed out. I like it a lot, and I can learn a ton from your work.