I want to be able to drawing on my editor from my c++ code.
Let me explain better.
It is possible from c++ code add new instance of an assent directly into editor scene. I want do something like a “world generator” from code.
Suppose that I want to do a race car game. Suppose that I have a street asset. Tipically from the editor I can move my StreetAsset into the scene and then I can modified some parameters. I want write an algorithm that insert my StreetAsset into the editor scene.
It’s possible? Any suggestions are appreciated.
Thanks a lot!