I am making a vertical slice of a game for a Uni class where you play as a wizard that casts magic by drawing runes. I want to implement this mechanic into the game by having the player have to hold down their left click and drag on the mouse to draw a rune in order to interact with an object rather than just pressing a key.
I am trying to do this through blueprinting as I am a game arts student and this is just like a little bit of extension on my work. does anyone have advice on where to start?