Hi, im back!
This time I am making a 2 part crosshair, it consists of a central dot and an outer ring…
the center dot is the screen center while the outer ring is traced from the muzzle
everything is fine bar the actual drawing of the outer ring…
As the inner dot belongs to inventory HUD i assumed thats where i target the outer ring also
I just cant seem to work out where to draw this
the error is
Error Accessed None ‘InventoryHudReference’ from node Draw Texture in graph ‘EventGraph’ in blueprint EquipmentCharacter
UPDATE: When i cast to inventory hud i get this error
Warning InventoryHUD_C_5 Canvas Draw functions may only be called during the handling of the DrawHUD event
Can you help please?