Hi! How can I draw continuous line after character when it moves? Like drawing a trajectory of his movement in the world?
Spline component is your friend
https://docs.unrealengine.com/en-us/Engine/BlueprintSplines/Overview
I’d go with an ‘animtrail’ if the line is just for appearances. If your trying do any kind of calculation based on your line then a spline would be the way to go.
Well i made it, but splines just dont have material, but I set it in the add spline mesh component node. Is that a bug?