Thanks for your answer. I started to dig a bit inside the FDynamicMeshBuilder. However I’m a bit stuck as I don’t see how to reference a FPrimiteDrawInterface. I guess I have to make a new one for drawing my mesh, if this is the case : how ?
Thanks for your answer. I started to dig a bit inside the FDynamicMeshBuilder. However I’m a bit stuck as I don’t see how to reference a FPrimiteDrawInterface. I guess I have to make a new one for drawing my mesh, if this is the case : how ?