I have created a puzzle game in UMG. Basically, you have a set of colors and a grid of buttons. If you click a color, it becomes your current brush color, and any button in the grid you touch will change to that color. This works perfectly, but it requires you to tap each individual button separately to change the color. I would prefer it to change the color of each button via press and swipe. I.E. Player pressed button 1A, and drags there finger to 1J, changing all buttons (A-J) to the current brush color. Is this possible in umg? If so, can someone explain how to set it up?
Hello!
This may help you: https://forums.unrealengine.com/showthread.php?87012-Draw-a-line-between-two-points-IN-GAME&highlight=draw+line+between
Cheers!