Drawing a Hud on Viewport.

Hello,
i have tiny problem and im not sure where i should call my widget.
I created a “HUD Blueprint” and a “Widget(HUD_Widget)”
Inside the HUD i have:
Event BeginPlay > Create HUD_Widget > Add to Viewport
I set the Class to HUD Widget and Owning player is Player Controller.

Do i need to call the HUD in the third person blueprint? Or is it enough when i did it in World Settings ?

u cant call things from world settings.

you would either use the player BP , player controller , level BP for calling wigdets… its some sort of initialization when you get into the game so i would you reccomend putting it into the player controller

Yeah it worked in default template blueprint from 3rdPlayerBP