Hello,
i have tiny problem and im not sure where i should call my widget.
I created a “HUD Blueprint” and a “Widget(HUD_Widget)”
Inside the HUD i have:
Event BeginPlay > Create HUD_Widget > Add to Viewport
I set the Class to HUD Widget and Owning player is Player Controller.
Do i need to call the HUD in the third person blueprint? Or is it enough when i did it in World Settings ?