DrawDebugString not visible in Editor mode

I can successfully draw spheres using DrawDebugSphere in Editor mode, but when I try to use DrawDebugString it does not show up. What am I doing wrong? Do I have to enable something in the settings?

It works at runtime, but not in simulate or construction.

Is there any other method to display debug text in the 3d world in the viewport in editor mode?

In the BP actor, you can just use a text render component