Draw Texture Coordinates into rendertarget

Draw Texture Coordinates into rendertarget,It’s very useful.By this way we can trace SkeletonMesh’s Texture Coordinates.we can put infomations in some textures/image,and take them out with Texture coordinates.

Oh my… what are those new longer nodes all about :O?

exciting:D

well,how to use it?I want to Draw mesh and skeletalmesh’s Texture Coordinates into rendertarget:confused: