"Draw text" to canvas does not get refreshed

Hi

I setup a texture to have text rendered on it with Draw Text

it works once, but never gets refreshed

so I try to force it with Event tick, but it does not work

in the example below, I add a random char to the text buffer, it also works only once

the next iterations does not update the texture

what am I missing ?

thanks for your help

It’s been years since I used this, but wouldn’t you need to Update Resource for this to work. Here, you only do it once.