I am using Draw Lines to draw a grid, intended to overly an in game map widget. So far it is working and you can click and drag to and the grid offsets with the map correctly. I want to add labels to the lines so that the locations on the map can be identified, A:1, or with lattidudes etc. I have put a Draw text directly next to the Draw line node, the draw line node works however the Text does not appear in the game in the final widget, and i cant understand why. The Text appears in the widget preview of the GridLines widget, but not in any of the parent widgets or in game.
Here is the blueprint for the draw text, the draw line next to it is just to prove that the code is running and drawing normally for lines in that location. Its producing a diagonal that should point at the text.
This shows the Design tab for the widget itself, you can see the text there.
Here you can see the diagonal in the widget in game, but suspiciously absent text for no obvious reason.
I have tried making the white translucent, to check if the text is hiding behind, it appears not. This looks like a bug to me as its hard to understand why Draw Text should behave any differently to Draw line here, and you can see the text correctly in the designer for the grid widget in which the draw line code is located.
If anyone has a better way to draw the text for these lines please tell me, i feel like creating text widgets for it is very convoluted but i might have to. Otherwise, perhaps this is a bug that needs addressing.