Draw Order 2D RPG Game

I am making a 2D top down rpg game in UE5 using a tilemap and sprites. I have a character sprite that I can move around the environment. For example, I have some grass but the character appears above or below the grass based on what layer in the tilemap the grass is on. How do I change the draw order of the game so that it renders based on vertical position?

Give this a try in Edit -> Project Settings. Don’t forget to set the axis as well.

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I tried setting it to -1 and 1 for the y-axis, still the same problem.