Draw ms goes very low like 0.26 while stream textures, but goes high to same as gpu ms when not

Is this a bug?

Draw ms goes very low like 0.26 while stream textures, but jumps to the same number as the gpu ms when it finishes streaming… as in like 25 ms …

Hey kurlylo3d,

I am going to refer you to your other question I have answered since these issues are related. We can continue any questions you have about troubleshooting your performance there.

Thank you,